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I beg to differ! But it takes a while for it to become intuitive. »Chain in, rail out« gets you 90% there though.


In both Factorio and Satisfactory I end up using long (and I mean, multi-kilometers-long) belts all the time and never trains.

Something about the track building being clunky, or I don't know what really the underlying thing that's making me prefer the simplicity of items-moving-and-splitting-and-merging-on-belts is


You should give them a shot again with 2.0, they made a ton of improvements to the track building:

https://factorio.com/blog/post/fff-377, https://factorio.com/blog/post/fff-389, https://factorio.com/blog/post/fff-403




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