I do agree with you that there needs to be a good framework though. Either in Web or Games. Web because it's more familiar than Go but also has Fibers, and Games because it's an easier C++. There is also Inochi2D which looks rather professional: https://inochi2d.com/
One of the issues I've seen in the community is just that there aren't enough people in the community with enough interest and enough spare time to spend on a large project. Everyone in the core team is focused on working on the actual language (and day-jobs), while everyone else is doing their own sort of thing.
From your profile you seem to have a lot of experience in the field and in software in general, so I'd like to ask you if you have any other advice for getting the language un-stuck, especially with regards to the personnel issues. I think I'd like to take up your proposal for a web framework as well, but I don't really have any knowledge of web programming beyond the basics. Do you have any advice on where to start or what features/use case would be best as well?
One of the issues I've seen in the community is just that there aren't enough people in the community with enough interest and enough spare time to spend on a large project. Everyone in the core team is focused on working on the actual language (and day-jobs), while everyone else is doing their own sort of thing.
From your profile you seem to have a lot of experience in the field and in software in general, so I'd like to ask you if you have any other advice for getting the language un-stuck, especially with regards to the personnel issues. I think I'd like to take up your proposal for a web framework as well, but I don't really have any knowledge of web programming beyond the basics. Do you have any advice on where to start or what features/use case would be best as well?