And 90% of design is just "correctly assigning priority" to elements and actions.
If you know what is important (and what is less important) you use...
- white space (more whitespacce = more important)
- dimension (larger = more important)
- contrast (higher = more distinct)
- color (brighter = more important)
... to practically implement the decided priority.
How to validate you have implemented priority correctly?
Just ask a few people what do they see first, second, third, etc in a page.
If you designed it right - their eyes will see things exactly in the order you expected them to.
In short - "design is guiding user's senses in the most prioritized manner to the user in achieving their goals"
In our startup - we call this the "PNDCC" system (priority, negative space, dimension, contrast, color).
There are a few more tricks to make it even more powerful - but as I said - just getting these right puts you in the top 10%
And 90% of design is just "correctly assigning priority" to elements and actions.
If you know what is important (and what is less important) you use...
- white space (more whitespacce = more important)
- dimension (larger = more important)
- contrast (higher = more distinct)
- color (brighter = more important)
... to practically implement the decided priority.
How to validate you have implemented priority correctly?
Just ask a few people what do they see first, second, third, etc in a page.
If you designed it right - their eyes will see things exactly in the order you expected them to.
In short - "design is guiding user's senses in the most prioritized manner to the user in achieving their goals"
In our startup - we call this the "PNDCC" system (priority, negative space, dimension, contrast, color).
There are a few more tricks to make it even more powerful - but as I said - just getting these right puts you in the top 10%