https://flood.concord.org/
NOTE: you need to change the model values in the bottom toolbar to see big effects.
It is a cell-based simulation that uses WebGL to calculate cell values based on adjacent cells. The shader that does that is here:
https://github.com/concord-consortium/flooding-model/blob/ma...
https://flood.concord.org/
NOTE: you need to change the model values in the bottom toolbar to see big effects.
It is a cell-based simulation that uses WebGL to calculate cell values based on adjacent cells. The shader that does that is here:
https://github.com/concord-consortium/flooding-model/blob/ma...