Allow me to depict a small game: living on trains means needing trains with nigh services, what you do if your train is canceled? You pay with a credit card, what to do if a train is canceled for bad weather and you have no working internet connection? You work on a giant platform what you do if a day that platform, who store essentially your digital life since you just have a laptop, decide to ban you for some reasons and you can just write a message in a form to them and wait days? A small anecdote: due to a storm the mobile service where I live drop. I still have fiber working, and I WFH so no issues apparently. Well, no. I've needed to access my bank and I couldn't because to login I need an SMS OTP... I couldn't login on my mobile carrier WebUI where I can read SMS independently of the phone, because to login I need an OTP via SMS. I'm the customer or a slave of their services?
When you have alternatives there is no slavery, you can pick many options all the time, you have backup between them. When you depend on single entities you are their slave, no matter how "formally free" you are. Now I'm slave of my home to live in it, to continue this "strange journey", but the home is mine, I control it, I'm a citizen of a state with certain rights and laws and so on. I have then alternatives and backups. So the slavery from my home it's not much oppressive. I have three desktops at home, two homeservers and some spare parts, so if something breaks I can switch immediately not waiting for a spare part to come by the mail or a shopping mall to open to buy it ASAP. If I depend on a laptop I have no backup and if my data are all in someone else hand I depend on them, no backup. If I have no assets I own, I depend on my source of revenues CONSTANTLY meaning I have no backup to hunt for another job if I live paycheck to paycheck. That's slavery de facto, even if formally I'm free to go.
That's just an overly broad definition. You can call anything anything if you like, but it's not helpful. Slavery is buying and selling humans.
You're describing instead a world in which everything isn't available for free, and so you have to make choices on how the resources you receive are deployed.
And sorry - I couldn't make out what the game was from your text. I don't think it particularly helps either way. It's easy to construct a game that misses an important component of reality.
When you have alternatives there is no slavery, you can pick many options all the time, you have backup between them. When you depend on single entities you are their slave, no matter how "formally free" you are. Now I'm slave of my home to live in it, to continue this "strange journey", but the home is mine, I control it, I'm a citizen of a state with certain rights and laws and so on. I have then alternatives and backups. So the slavery from my home it's not much oppressive. I have three desktops at home, two homeservers and some spare parts, so if something breaks I can switch immediately not waiting for a spare part to come by the mail or a shopping mall to open to buy it ASAP. If I depend on a laptop I have no backup and if my data are all in someone else hand I depend on them, no backup. If I have no assets I own, I depend on my source of revenues CONSTANTLY meaning I have no backup to hunt for another job if I live paycheck to paycheck. That's slavery de facto, even if formally I'm free to go.
That's is.