It reminds me of a big swathe of survival and/or base building games where you have to balance out things just right, or real life games like Werewolves.
Now I'm imagining a variant of Werewolf where only a handful of the players even know how many werewolves there were at the start, possibly zero, and there are also non-werewolf causes of death.
Will the villagers wipe themselves out in a witch-hunt?