If a game has Red Herrings then I just stop interacting with items entirely.
When items always have a purpose then they attract attention.
Working out what is useful/useless isn't fun.
Especially if you have limited inventory space. If you have plenty of space for the more useless items, then there isn't much harm (achievements would be nice).
If a game has Red Herrings then I just stop interacting with items entirely.
When items always have a purpose then they attract attention.
Working out what is useful/useless isn't fun.