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They abandoned basically most single-player content if only because GTA:Online was their cash cow.


Yes, even large parts of the map went unused in single player.

And the heists mechanic was seriously underused. Just when you got the hang of it, it was the last heist in the story. I would have paid money for a DLC bringing more heists.


> even large parts of the map went unused in single player.

They intentionally wanted to leave space for the player to explore in that release.

> I would have paid money for a DLC bringing more heists.

They had promised this Half-Life 3 style for years....dirtbags!


The free money didn't hurt but I don't think GTAV's stagnation was that cynical.

Two or three top people behind GTA left RockStar, and the first heist was delayed by years presumably by technical difficulties.

The lack of updates/progress, for years, implies internal disruption more than anything, and GTA6 development likely started up a couple years ago.


Billions of dollars can't be wrong, it was obviously the better game experience! /s




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