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> you might as well stop trying after your work is done with an acceptable level of quality. It ain't worth it.

It's been worth it for me.



How so? It could very well be, but it's a risk assessment. Definitely keep going if there's a tangible and at least pseudo-measurable benefit, maybe skills or true impact, but for a company that just pays a fixed salary, I just see it as a burnout risk. You need to have the resources and autonomy to realize those benefits too, but a lot of people don't even get the choice between a mac or a pc in a dev position depending on where you work. Spend the time outside work doing something else that creates personal value. If that's working on the same thing you did all day anyway, there should be a way to connect that with compensation, and of course I do know that a lot of people have stock and big bonuses, I've just personally never had those




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