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>this was announced a week ago and not a single person has commented/liked/whatever on the post at the bottom.

Given that their yearly disqus discussion is at a staggering 4 comments, I don't think this says anything either way. It seems in this case people chose to comment on the youtube video: https://www.youtube.com/watch?v=uOdjo_Do6hM

If you think that no one cares about this, I'd be happy to link to a few reddit posts I read last week on the announcement. There was a volume of discussion at the time from a developer and consumer standpoint (whether or not it was productive I'll leave to your judgement).

>I think people who claim this project is going to be actively developed in 5 years are being optimistic and naïve.

Is this an expectation of a game that's been "released" for 4.5 years? are there some major features promised or bugs that warrants active, continuous (but not necessarily full time) attention from the developers?

Maybe I'm old fashioned from a day where you can't patch your game randomly 13 years later like Binding of Isaac, but I don't see a need for every game to take on a SaaS route for the sake of... well, whatever players here seem to desire in this game and not a sequel. I don't know that answer.



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