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Of historical interest, this game was created by David Rosen, who started the Humble Bundle with his brother. I had no idea it was still in development. In the early days of the project it was pretty impressive to see the engine evolving under the work of a single teenage developer, including features like ragdoll physics which were novel at the time.


Right, I think a lot of people will look at this through modern eyes and wonder what the big deal is, but back in the 2000s when this was an indie darling we were all blown away by the engine.


I went to college with David, and I remember him showing people drafts of Lugaru in at the student computer club. He was very nice, but also very quiet, and despite being in several CS classes together (there were only ~20 CS majors our year) I never got much of a sense for him.




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