There's a deep and misplaced sense of entitlement here.
Some companies have money and want to complete a project, and some developers can do the work and want to be compensated. The process by which the compensation is determined involves negotiation. That is a two-sided process. In none of the presented screenshots did the author actually propose what she thought was a fair compensation for the work. She suggests $20K may work but that is the moment to say what she thinks is fair or what would have been worth her time
A lot of people who do emulator work are not based in SF. Many are in other countries where $10K stretches a lot further. The actual offer is not really insulting if the company didn't know she was in such a high COL area.
In the case of GBA emulator work, there is some sort of market. For example, MVG wrote the emulator for the Shantae re-release and there's no reason to believe others can't do the same.
If the author straight up made a counter, we could judge the reasonableness accordingly. In absence, it seems like entitlement.
> There's a deep and misplaced sense of entitlement here.
No there isn't.
> She suggests $20K may work but that is the moment to say what she thinks is fair or what would have been worth her time
Actually the "right time" to specify it, is literally any time she decides she's come to an adequate number, and put it in ink, at her own leisure. Again, she has the skills, she gets to makes the demands. Go make another offer to someone else instead. Not difficult to understand.
> The actual offer is not really insulting if the company didn't know she was in such a high COL area.
Shantae is a GBC game. It's a different kettle of fish. Of course others could write a GBA emulator or BIOS but mGBA is widely regarded as one of the best.
Why isn't it entitlement on Analogue's side to offer so low a bid and with ridiculous restrictions?
>>Why isn't it entitlement on Analogue's side to offer so low a bid and with ridiculous restrictions?
Because at the end of the day it's just an offer. She should have just said no, or named a price that was appropriate. The blogpost is literally about nothing, just a failed business transaction like millions that happen every day, but it gets weirdly personal for no real reason that I can see.
Some companies have money and want to complete a project, and some developers can do the work and want to be compensated. The process by which the compensation is determined involves negotiation. That is a two-sided process. In none of the presented screenshots did the author actually propose what she thought was a fair compensation for the work. She suggests $20K may work but that is the moment to say what she thinks is fair or what would have been worth her time
A lot of people who do emulator work are not based in SF. Many are in other countries where $10K stretches a lot further. The actual offer is not really insulting if the company didn't know she was in such a high COL area.
In the case of GBA emulator work, there is some sort of market. For example, MVG wrote the emulator for the Shantae re-release and there's no reason to believe others can't do the same.
If the author straight up made a counter, we could judge the reasonableness accordingly. In absence, it seems like entitlement.