We are working on an open source game[0] which has the main goal of teaching non-technical players concepts about Computer Science, security and encryption. We want them to take a second look at how our privacy is at risk, learn what is VPN, HTTPS, GPG etc. and get them to use these tools in the real world.
We decided to take this goal to the next level by creating the project "Let's Build a Game", which focuses both on technical and non-technical users. We believe that by submitting a small contribution and seeing it get released to a game they love, will bring a unique sense of accomplishment to these contributors. With this practical experience we want to foster Computer Science education among young students.
In other words, we want to create a welcoming open source community for first-time contributors. Open source projects tend to be intimidating even to experienced programmers, and we want to change that.
I know the HN crowd is definitely non non-technical, but you can also be a part of the project. The article shows some examples on how you can contribute. Our stack is very exciting! Backend is mostly Erlang/OTP + Elixir[1], and the UI is in F# + C# with MonoGame for cross-platform support[2].
We are also undergoing a crowdfunding campaign at Indiegogo[3], and the success of Let's Build a Game greatly depends on it.
Happy to hear suggestions and feedback about the project and answer any questions you might have. By the way, we are a startup and are looking for investors, sponsors and partners. Feel free to ask for our business plan. You can drop me a line at renato@hackerexperience.com.
We are working on an open source game[0] which has the main goal of teaching non-technical players concepts about Computer Science, security and encryption. We want them to take a second look at how our privacy is at risk, learn what is VPN, HTTPS, GPG etc. and get them to use these tools in the real world.
We decided to take this goal to the next level by creating the project "Let's Build a Game", which focuses both on technical and non-technical users. We believe that by submitting a small contribution and seeing it get released to a game they love, will bring a unique sense of accomplishment to these contributors. With this practical experience we want to foster Computer Science education among young students.
In other words, we want to create a welcoming open source community for first-time contributors. Open source projects tend to be intimidating even to experienced programmers, and we want to change that.
I know the HN crowd is definitely non non-technical, but you can also be a part of the project. The article shows some examples on how you can contribute. Our stack is very exciting! Backend is mostly Erlang/OTP + Elixir[1], and the UI is in F# + C# with MonoGame for cross-platform support[2].
We are also undergoing a crowdfunding campaign at Indiegogo[3], and the success of Let's Build a Game greatly depends on it.
Happy to hear suggestions and feedback about the project and answer any questions you might have. By the way, we are a startup and are looking for investors, sponsors and partners. Feel free to ask for our business plan. You can drop me a line at renato@hackerexperience.com.
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[0] - https://hackerexperience.com
[1] - https://engineering.hackerexperience.com/post/7/systems_arch...
[2] - https://engineering.hackerexperience.com/post/9/desktop_web_...
[3] - https://www.indiegogo.com/projects/hacker-experience-2-open-...