| | Good riddance to Auth0 and social logins (bitbytebit.substack.com) |
| 15 points by recroad 32 days ago | past | 5 comments |
|
| | Pass on Polymorphic Tables (bitbytebit.substack.com) |
| 2 points by recroad 53 days ago | past |
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| | Stop Worrying and Love the Bomb (bitbytebit.substack.com) |
| 2 points by recroad 73 days ago | past | 1 comment |
|
| | Everything that's wrong with Google Search in one image (bitbytebit.substack.com) |
| 1291 points by recroad 3 months ago | past | 723 comments |
|
| | Say no to no-reply emails (bitbytebit.substack.com) |
| 3 points by recroad on June 14, 2024 | past |
|
| | How can a 1x Dev be 10x more productive than a 10-person team? (bitbytebit.substack.com) |
| 2 points by recroad on April 23, 2024 | past | 1 comment |
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| | Story Mapping Anti-Patterns (bitbytebit.substack.com) |
| 1 point by recroad on Feb 28, 2024 | past |
|
| | "What if I do nothing?" (bitbytebit.substack.com) |
| 3 points by recroad on Feb 1, 2024 | past | 1 comment |
|
| | Backlog size is inversely proportional to how often we talk to customers (bitbytebit.substack.com) |
| 372 points by recroad on Jan 21, 2024 | past | 170 comments |
|
| | When deployments are easy, code becomes simpler (bitbytebit.substack.com) |
| 189 points by recroad on Sept 5, 2023 | past | 122 comments |
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| | Test Driven Development: Looking Past the Branding Problem (bitbytebit.substack.com) |
| 1 point by recroad on Nov 8, 2022 | past |
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| | Agility in the Construction Industry (bitbytebit.substack.com) |
| 2 points by recroad on June 30, 2022 | past |
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| | Customer Hacquisition (bitbytebit.substack.com) |
| 1 point by recroad on June 17, 2022 | past |
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| | Agile isn't faster, but you're done sooner (bitbytebit.substack.com) |
| 1 point by recroad on June 16, 2022 | past | 1 comment |
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