The temperature sensor was an interesting idea. Wonder if smartphones will ever get that. Probably not, since it is cheaper to get this information online (but then it is often inaccurate).
The phones themselves were very good. I have a functional Windows phone in a drawer, that I sometimes charge (and it still works!), but after playing with the tile UI for few minutes... eww
Absolutely LOVED the tiles UI and so did everyone I know that gave Windows phone a shot. By far the best mobile experience I've had outside of a few apps I wanted missing. I really miss the OS. I think in general though the other commenters were correct that there was already too much market share coming from iOS and Android.
I absolutely loved the tiles interface and held onto my Windows phone for as long as I could. I eventually had to switch to Android when apps I depended stopped working on Windows phone.
Someone in IT will probably say "why pay for a Macbook, which is a toy, without even real MS Office, when you can buy a chinese configuralble laptop for same price that will have 256gb of RAM and a 5090"
How can we know that you arent a russian propaganda account, who created a legend that you live outside of Canada, when in reality you never lived there and your lies that "Canada military bad" are just written from Moscow?
> Environmental exposures, such as cooking oil fumes and secondhand smoke, have long been identified as risk factors for lung cancer among women in Asia who do not smoke
Doom which was countless fun for people up to this day who make mods? (E.g. the great Myhouse.wad that was perhaps FPS of the year... 2023)
Quake, which was a good game, but arguably a better engine that lead to things like Half-Life 1?
Other games?
Shared the code to Doom and Quake?
I guess you dont understand how big of a game Doom was. The first episode holds suprisngly well up to this day, even after hundreds of doom-clones as they used to call FPS games.
The engine enables people with actual creativity to realize their vision. I believe Carmack was part of that creative process, but the condescending tone of your comment really isn't appropriate because in most games the engine is just a means to an end (nobody sane idolizes games because they're using unreal underneath, for example)..
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