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> Am I going to ruin their productive lives by introducing them to Factorio?

Yes most definitely, but they will enjoy it!

That said, I do agree that you can look at designing a factory with a mindset of writing good code, and refactoring that code as you modify the factory. I'm not sure if this will provide a benefit to existing programmers, I could see it being useful for explaining those concepts to new programmers - perhaps as part of an IT class in school though.


That's something I'm wondering about too.

In a professional setting is the time better spent practicing refactoring katas and going actual development techniques to make code better vs playing a game.

I think using it in a CS101 or learn to program class would work well.


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