Yep, I think I'm okay with not being able to play some games and I'll probably just keep a dedicated machine if I really feel the need to play those games.
I like this idea. I would even settle for the mixed income housing that a lot of development companies here (DC) were supposed to build when they received subsidies from the government.
This seems pretty cool. I was a big fan of Spire[1] and their device that monitored steps and breathing. Spire seems to have completely left the consumer market and I would love another device that does that stuff.
Thanks for the link. Yep, it seems a few companies have developed technologies and then left the space, or never made it to market. Spirosmart seemed promising - https://ubicomplab.cs.washington.edu/publications/spirosmart... - (and Senosis was subsequently acquired by Google) but I've never seen a real-world clinical application.
With CSGO third parties were essentially selling games for actual currency instead of credit with Valve and using skins as currency for gambling on esports matches. A few of them also came up with other gambling games that didn't even involve esports.
Yeah out of the box they are poof but I wonder if people would be comfortable with just accessing some of these useful shortcuts in the same positions in another layer?
I experiment around with my layouts and keyboards a little bit so I am probably out of touch.
Another ergo keyboard I am on the lookout for is the Glove80. Been happy with the moonlander but I am really interested in something completely wireless and not as expensive as the AM Hatsu.
After a week of adjustment and constant tweaking of the layout (Wally is so nice), I have to say my Moonlander fixed most of my shoulder, forearm and wrist issues.
When people asked about the price, I told them some days I spend more time on my keyboard than on my bed.
I just wish I could put a trackpoint right between YUHJ buttons and never use my mouse again.
Maybe not quite as comfortable, but you could - as an axample - configure one of the left thumb keys as a layer switch, and then define the corresponding layer such that the right hands home row acts to move the mouse pointer.