While I do like Plato, it's got a lot of bugs and design issues... It can't handle epubs without chapters/really large chapters, it is noticeably worse on battery life than KOreader or the stock firmware, the amount of time taken to load the dictionary is proportional to the number of dictionaries, etc.
I was riding my bike home from REWE (supermarket in Germany) with two big bags of shopping. As I crossed the road I mounted a small bump that caused both bags to split. In that moment I sort of gave up as all my food rolled across the asphalt.
A Turkish lady got out of her car, went to the boot and got three heavy duty plastic bags out. She helped pick up the groceries, pack it into the bags, all the while ignoring traffic and halting cars. I said my most profuse thank you in German and all she said was: no problem. I still remember it often.
I would have never heard of Studio Ghibli along with several others if it wasn't in the training data. The result? More awareness and relevance, more visit to their museums, more viewing streams, and more snarky discussion comments surrounding morality.
Every frame of everything Miyazaki has ever done and every other movie, tv show, anime, screenplay, book and work of art by every artist everywhere have already been assimilated. Ghibli slop memes are already old hat.
I'm not claiming it's a good thing by any means but there's no point in worrying about it, the paperclip maximizer has done its work.
> Or maybe the next great story teller to create something meaningful that touches people in ways that change their mental model of the world.
How many pieces of AI art can you actually remember? I mean, call to mind in the same detail as you can remember a photograph?
I think AI generated imagery is fundamentally compromised somehow in this regard: something subliminally uncanny, no matter how realistic, makes them harder to recall.
For this reason I personally doubt AI generated art will ever have a profound effect on people. Because it really seems to lack the mechanism.
Well it is that but I think it is also that it is, at some informational level, fundamentally incoherent and unreal. It looks fine, but it is not anything. It has no intent in the art strokes (which I think always shows in geometry), it has no reality in the lighting of a photo.
It may be, I concede, that I see more AI-generated photos than other art types (AI generated photo fraud is a serious issue in a corner of the web I frequent) but I tend to find that I literally can't remember what they look like long after I see them.
Same exercise, focussing on faces specifically:
- try to visualise Taylor Swift's face. Or that of Rachel Weisz or Ming-Na Wen, or Sarah Silverman, or Alfre Woodard.
- now try to visualise the face of Tilly Norwood.
Obviously if you don't know who any of these people are, you can't do this exercise (which is why I included Taylor Swift). And if you don't know what Tilly Norwood is, you can't do this exercise.
But if you've seen a lot of content about Tilly Norwood, can you visualise the face in the same way? Is it memorable? It is not.
It is my contention that these images actually have something very undefinable missing, that my brain needs to find them worth memorising. I have seen many "AI models" now and I can't remember any of "their" faces.
If anything, the ubiquity of AI has just revealed how many people have 0 taste. It also highlights the important role that these human-centred jobs were doing to keep these people from contributing to the surface of any artistic endeavour in "culture".
There is a reason people (used to) study art and train for years. Easy art is often no art because you need that effort and investment, and learning artistic context, to understand and appreciate.
Which is not to say don’t be creative, I applaud all creativity, but also to be very critical of what you are doing.
I've been playing around with T2I/I2V generation to make some NSFW stuff of video-game characters using ComfyUI.
It's pretty easy to get something decent. It's really hard to get something good. I share my creations with some close friends and some are like "that's hot!" but are too fixated on breasts to realize that the lighting or shadow is off. Other friends do call out the bad lighting.
You may be like "it's just porn, why care about consistent lighting?" and the answer for me is that I'm doing all this to learn how everything works. How to fine tune weights, prompts, using IP Adapter, etc. Once I have a firm understanding of this stuff, then I will probably be able to make stuff that's actually useful to society. Unlike that coke commercial.
I think it's a fair comment though. Porn isn't really useful to society (one could argue that it's actually detrimental to society but that's a separate topic).
But what I understood from parent comment is that they just do it for fun, not necessarily to be a boon to society. And then if it comes with new skills that actually can benefit society, then that's a win.
Granted, the commenter COULD play around with SFW stuff but if they're just doing it for fun then that's still not benefiting society either, so either way it's a wash. We all have fun in our own ways.
Reminds me of that AI coke commercial. I personally didn't notice how shitty it was until I read about it online. (I actually didn't even see the commercial until I read about it online).
But it's impressive that this billion dollar company didn't have one single person say "hey it's shitty, make it better."
Everything's shitty in its own way. Modern (or even golden age era) movies, with top production values are equivalent of Egyptian wall paintings. They have specific style, specific way to show things. Over the years movie artists just figured out in what specific way the movies should be shitty and the audiences were taught that as a canon.
AI is shitty in its own new unique ways. And people don't like new. They want they old, polished shittiness they are used to.
While I agree that all art is kinda shitty in its own way (IMDB has sections dedicated to breaks in continuity and stuff like that), experienced filmmakers would be good at hiding the shittiness (maybe with a really clever action sequence or something).
It's only a matter of time before we get experienced AI filmmakers. I think we already have them, actually. It's clear that Coke does not employ them though.
The ubiquity of AI has just revealed that there are tons of grifters willing to release the sloppiest thing ever if they thought it could make some money. They would refrain from that if they had at least a glimmer of taste.
It is really no different than music. Millions of people play guitar but most are not worth listening to or deserving of an audience.
Imagine if you gave everyone a free guitar and people just started posting their electric guitar noodlings on social media after playing for 5 minutes.
It is not a judgement on the guitar. If anything it is a judgement on social media and the stupidity of the social media user who get worked up about someone creating "slop" after playing guitar for 5 minutes.
What did you expect them to sound like, Steve Vai?
So in the end it turns out that the art was never so much about creativity as about gatekeeping. And "everyone can make art" was just a fake facade, because not really.
Of course everyone can make art. Toddlers make art. The hard truth is that getting good technical art skills, be they visual, musical, literary, or anything else is like getting stronger— many people that want to do it are too lazy or undisciplined to do the daily work required to do it. You might be starting too late (Maybe post-middle-age) or don’t have the time to become an exceptional artist, but most art that people like wasn’t made by exceptional artists; there are a lot more strong people than professional athletes or Olympians. You don’t even need a gym membership or weights, and there’s limitless free information about how to do it online. Nobody is stopping anyone from doing it. Just like many, if not most gym memberships are paid for but unused after the first, like, month, many people try drawing for a little while, get frustrated that it’s so difficult to learn, and then give up. The gatekeeping argument is an asinine excuse people make to blame other people for their own lack of discipline.
Hitchens was, first and foremost, a critic. Most of the so-called gatekeeping that people accuse artists of is actually born from art criticism-- a completely different group of people rarely as popular among artists as they are among people that like to feel cool about looking at art.
> Of course everyone can make art. Toddlers make art.
That's my entire point. Artists were fine with everybody making "art" as long as everybody except them (with their hard fought skill and dedication) achieved toddler level of output quality. As soon as everybody could truly get even close to the level of actual art, not toddler art, suddenly there's a horrible problem with all the amateur artists using the tools that are available to them to make their "toddler" art.
Most artists don’t give a flying fuck about what you do on your own. Seriously! They really don’t. What they care about is having their work ripped off so for-profit companies can kill the market for their hard-won skills with munged-up derivatives.
Folks in tech generally have very limited exposure to the art world — fan art communities online, Reddit subs, YouTubers, etc. It’s more representative of internet culture than the art world— no more representative of artists than X politics is representative of voters. People have real grievances here and you are not a victim of the world’s artists. Most artists also don’t care about online art communities or what you think about them. Not even a little bit.
I will be if they manage to slow down development of AI even by a smidgen.
> Most artists also don’t care about online art communities or what you think about them. Not even a little bit.
Fully agree. They care about whether there's going to be anyone willing to buy their stuff from them. And not-toddler art is a real competition for them. So they are super against everybody making it.
Well drat, you’ve exposed all of us, from art directors to VFX artists to fine art painters to singer-songwriters to graphic designers to game designers to symphony cellists as a monolithic glob of petty, transactional rakes. Fortunately, everyone is an artist now, so you can make your own output to feed to models and leave our work out of it entirely! It clearly has no value so nobody should be mad about going without it. Problem solved!
If you think human art was anything but a bootstrap for AI you are kidding yourself. I don't think artists are going to be as happy as you think though, because market for their services will drop even further towards zero and they will go back to being financed by the richest on a whim. The way it always used to be before the advent of information copying and distribution technologies. Technology giveth, technology taketh away.
Why are so many AI art boosters such giant edgelords? Do you really think having that much of a chip on your shoulder is justified?
You obviously can’t un-ring a bell, but finding ways to poison models that try to rip artists off sure is amusing. The real joke is on the people in software that think they’re so special that their skills will be worth anything at all, or believe that this will do anything but transfer wealth out of the paychecks of regular people, straight into the pockets of existing centibillionaires. There are too many developers in the existing market as it is, and so many of the ones that are diligently trying to reduce that demand further for an even larger range of disciplines, especially the in-demand jobs like setting up agents to take people’s jobs. Well, play stupid games, win stupid prizes.
> Why are so many AI art boosters such giant edgelords?
You got it the other way around. Many edgelords became AI art boosters. Some became AI art dissers. It's a good topic for edgelords to edge about.
> finding ways to poison models that try to rip artists off sure is amusing
Yes. It is, but for other reasons. It looks like trying to turn a river with a stick. Little bit of water in one spot for a moment goes backwards and that one specific niche of people cheer. You made your song unfindable with Shazam. Good for you! Now I can't find you if I hear your music accidentally, because even if I catch some lyrics they are also heavily copyrighted. Step 2: ?, Step 3: Profit! Let me encounter your output the classic way, by being heavily marketed to for inordinate amounts of advertiser money. The way God intended!
> The real joke is on the people in software that think they’re so special that their skills will be worth anything at all
I fully expect to be completely replaced within few years. The same way my other skills were replaced by mobile diggers and powertools before I even acquired them.
Some IT people don't believe they will not get replaced and I think they have fairly strong argument. Software breeds more software. Coding breeds more need for coding. Even if only 5% of coding will be done by humans it still might be more than 100% from few years ago. Juniors are screwed though until we decide to extend college age to 35.
> There are too many developers in the existing market as it is
Junior developers. If you could magically turn them all into AI senior researchers they would all have a job in a month.
> believe that this will do anything but transfer wealth out of the paychecks of regular people, straight into the pockets of existing centibillionaires
This is progressing for 50 years. Sure, it's a flimsy hope that it can be changed, but there are no other hopeful things to look forward to. Next best thing is a WWIII because the previous one turned out to be great societal equalizer.
I didn’t say there was a causal relationship between being an edge lord and AI art— it’s definitely like a drain screen for nihilism, which is a world view that is attractive to people with nothing, but has repeatedly proven to be useful to nobody that isn’t already rich— the whole dog-eat-dog mentality is a lie many rich tell themselves to feel badass instead of fortunate, and a fairy tail many poor tell themselves to feel like they have more control than they do. Humans got to where we are because we were smart enough to cooperate to benefit our collective wellbeing, despite the people dumb enough not to realize that.
There’s no point in letting good be the enemy of perfect.
Making value statements about art is pretty much exclusively the realm of art critics and art historians. They're no more representative of artists than general historians are representative of politicians and soldiers.
My very minor complaint about TypeScript is you use to use `const` which is 2 additional letters.
Seriously though, I do find it slightly difficult to reason about `const` vars in TypeScript because while a `const` variable cannot be reassigned, the value it references can still be mutated. I think TypeScript would benefit from more non-mutable values types... (I know there are some)
Swift has the same problem, in theory, but it's very easy to use a non-mutable value types in Swift (`struct`) so it's mitigated a bit.
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