If you're visiting Shinjuku, nearby there's a narrow street called Omoide Yokocho. Just take in the vibe and choose a yakitori spot to grab a bite and drink your poison of choice (tea/beer/sake). I would recommend going at night/dinner time.
Speaking of Shinjuku and videogames, if you've ever played any yakuza/like a dragon game, you owe it to yourself to go to Kabukicho and its big red gate.
In any case, whatever you choose to visit in Tokyo, it will be really nice, and a lot of it will still be waiting when you eventually come back.
I think Elden Ring (and the souls genre in general) IS designed with the assumption players have access to the internet to search for stuff if they want.
The game will still provide quite a challenge even if you know where you need to go and get weapons/items/etc. The bosses won't defeat themselves even if you know the overall strategy to use.
I think of it as kind of a self-regulated difficulty system, if you want to go in blind you are still free to do so.
Elden Ring and Fallouts are IMO good examples of games that have done great in this environment. There are people wondering at the art and archaeology(!) and cultures and various descriptions and other lore bits scattered around the games while others are speedrunning and stat optimizing things. They're extracting enjoyment whether they're on their first playthrough or have thousands of hours invested in countless builds. Surely just about every technical detail has been discovered, debugged, and charted a long ago.
There are probably far simpler ones as well. People still talk about chess strategies and things like that all across the detail spectrum.
There is also the reality that most games produced just aren't worth that much of people's time. They may still be fun, but in a more limited capacity.
I'm not a scientist by any means, but I imagine even accurate opaque models can be useful in moving the knowledge forward. For example, they can allow you to accurately simulate reality, making experiments faster and cheaper to execute.
IMO, their scripting language is pretty accessible to anyone with a bit of experience with programming and has nice syntactic sugar to integrate with the engine.
There’s no guarantee an independent Firefox could have survived “Embrace, Enhance, ???” at all. Maybe this timeline isn’t so bad since Chrome being what it is means there are actual good reasons to choose Mozilla’s Firefox :)
Fully cross-platform for the usual suspects on desktop, mobile and web.
If you want to publish on consoles you need to pay someone who ported the engine to the console you want to target (or port the engine yourself). The code can't be open source because of licensing issues.