A significant difference with gatcha games compared to traditional cash gambling is that you cannot chase your losses. You either get the skin/item or you don't, but there is no false hope that you could recover the money you gambled with if you spend even more. Obviously, that's not true when the game allows you resell the skins individually for real cash (eg. CS skins). Chasing losses and borrowing money to earn back the money you lost and getting even more in debt is what makes people kill themselves in casino parking lots.
Yes the best examples of chasing is probably TCG, followed by Valve.
With young people, not sure that it matters. They will become gambling age eventually. The psychological affects are there. See Genshin and Monopoly Go.
I won nearly a grand on one of these. Pretty blindly. I came out on top after a year of using the platform but not by much. It's definitely predatory. I'm fine with it being legal as with drugs it's going to happen either way but the promotions should go.
I think —as with drugs— if we are going to allow it, it should be taxed enough to provide cessation services, counselling, rehab to anyone who needs it.
Even then it's hard to ignore that both these things destroy people with precious little informed consent. If you're the sort of person who gets hooked, you're stuffed.
It would be difficult to loosely follow any major league sport and not know it was legal, regardless of age. The ads have been everywhere. These companies have user acquisition costs well over $100.
If you didn't know it was legal, you're probably well outside the target audience.
If it is for checking a box, sure. If it is part of a process that aspires to deliver projects with quality and with somewhat predictable release dates, that seems way too late, imho.
And a great way to end up leaking customer data from a SQL injection or other error that could have easily been caught during a more piece-wise analysis and vetting of the related code nearer to time of writing.
Sadly it often is box checking, code review or not. I'm only stating that there is no requirement in US healthcare that I'm aware of that requires approvals before merging code. Maybe that's not true in other industries. But most regulatory frameworks that I'm aware of are flexible, ambiguous, on implementation details by design.
If you find that outcomes are the same by making approvals optional at that stage, then do so with accompanied justification.
I thought everyone did this. I review twice. For each commit with -v and finally in GH/GL after I open the PR/MR. I often catch something on that last one.
I was right by Halsted and Addison. By oppressive I mean brutal in a sense. The drunks falling into the street. People shitting in my alley. Trying to get on and off the red line during a game. The huge crowds. Fights on the El platform. Cat calling. Harassment. People sleeping in my stairwell.
It was rather eventful let's say. I just didn't really know what I was getting into being new to the city. It's pretty amazing what you grow accustom to.
I think Tuple is a better collab app, but far more expensive.