That was true initially, but they changed tack about a week later. The ship reduced capacity from 1000 beds to 500 specifically so that they could accomodate covid patients, because there weren't enough other patients to matter. In addition, the Javits center field hospital never reached more than about 5% of its available capacity. Meanwhile the nursing home down the street from me was begging the city to let them send their covid positive residents to to the ship, or to the javits, were told that those were only for hospital overflow, and they should keep the residents in place. more than 60 of them died, the highest death toll of any nursing home in the state.
Is it really a work of art if it doesn't include the obligatory ridiculous description? Something like "Opus #4, in mixed media. Through a re-imagining of the interaction between form and light, the artist challenges our preconceived notions regarding the interplay of history, science, and religion, transgressing the boundaries imposed by our own engagement in a patriarchal society, and forcing us to reconsider the role of art as a medium for change."
You nailed it. I mean, my first thought on looking at the output was it's shit.
But I'm pretty sure that with some meaningless verbiage generated from a corpus of art criticism (thisartcommentarydoesnotexist?) as a caption, it wouldn't look out of place in some modern art galleries and some collector would lap it up.
I have friends who are (modestly) successful fine artists, and they uniformly hate having to write that dreck. But you wanna pay the bills, you pick up a pen and write.
> it wouldn't look out of place in some modern art galleries and some collector would lap it up
Sure, if you were dishonest about its origin, and that says a lot about the pretentiousness of the modern "fine art" industry.
If you told them it took 0.00001 cents worth of electricity/compute power to create both the artwork and the description from an algorithm and some random numbers, I doubt most collectors would be prepared to lap it up at any price.
Charitably, you could say they are paying for the artist's ability to synthesize art from their experiences but then you could argue that the NN is doing the same thing but is just more efficient at painting. If that's the case then why should there be a difference in value? Are collectors just paying for the blood, sweat, and tears of a human artist regardless of what they produce?
If you're honest about it, and the customer is prepared to pay your asking price for the computer generated art, then it's no issue.
All collectors are individuals - you'd have to ask them whether/how much they are prepared to pay if they know the art is synthesized. All I'm saying is that pretending it's generated directly by a human instead of a human-driven algorithm is unethical. Whether they can tell the difference or not on their own is beside the point.
I know it's popular to hate on modern art, and your post will be the most upvoted (and I upvoted you too, so that my response would be more visible), but I want to offer an alternative view.
Art is about the artist attempting to generate an emotional response in an audience. Books, painting, music, are all there to create joy, sadness, melancholy, laughter, suspense, excitement.
Human emotions are universal, which is the beauty of art.
But humans themselves are not. What one person finds funny, another finds disgusting. What one finds sad, another finds pathetic. Which is why we need so many genres of art.
This is why we need both Classical Music, and Heavy Metal, and Country. Dramas and Comedies.
But what happens when art ceases to generate an emotional response? Does it even have value?
This is what happened to the classical art world at the turn of the impressionism. Classic "Renaissance"-style painting styles perfected the human form to the point that there was nothing exciting any more about the form. Nothing stimulating the viewer. And besides, photo-realistic representations of scenery was about to be improved and replaced with...photography.
So the artists went back to the drawing board, started challenging the status quo, and came up with Impressionism. Cubism. And a million other *isms that I, an uneducated rube, can't even begin to name or speak about with competency.
But each one isn't meant to be universal, to generate an emotional response in the audience. You can walk through a museum, and see a 100 paintings, and feel nothing. And that's okay! What's worth it is the one painting you see that causes you to feel something. Then it worked.
"Modern art" (which itself can be exploded into a million different categories falls into a bit of that. And it simply cannot be appreciated with a simple low-resolution gif on a monitor.
For one, it sits on the context of what came before. It responds to art that preceded it. You can get mad about that and think it should stand on it's own, but consider how much of mass media depends on an implicit understanding of the culture and what preceded it.
For another, it's frequently a 3 dimensional medium. Seeing the brushstrokes of an impressionist painting must be seen in person to truly marvel at the incredible ability to make something appear out of nothing ("This brush stroke is a dog. It's clearly a dog. but when you look up close, it's just a single simple brush stroke.")
Finally, and this brings me full circle to your point, sometimes you need to actively place yourself into a position to feel something.
Consider the difference between listening to a new song on earbuds on a loud subway train, vs on high quality headphones on your beanbag chair at home alone, vs with an audience in a magnificent concert hall. Your emotional response is going to be entirely different.
So when you see something like "Opus #4, in mixed media. Through a re-imagining of the interaction between form and light, the artist challenges our preconceived notions regarding the interplay of history, science, and religion, transgressing the boundaries imposed by our own engagement in a patriarchal society, and forcing us to reconsider the role of art as a medium for change.", you could default to "Wow, whoever painted this must be a giant gasbag".
You could scoff and say "My 4 year old niece could have painted that, and I wouldn't put it on my fridge"
You could say "What does this millennial know about the role of art as a medium for change."
Or you could stop, clear your head, and actually think about the words. How do you feel about society? How does the art before you make you feel? How does it feel to stand on the shoulders of giants?"
Maybe you'll feel nothing and move along, and that's okay.
But maybe you'll actually get some insights or an emotional repsonse from the piece, which is what the author hoped you would.
I agree with everything you've said. However, many people I know who produce art, are not thinking in these terms, and resent being forced to do so, and they are forced to do so, by the commercial reality of the fine art industry. Furthermore, if someone is trying to find meaning in the word salad I produced in about 90 seconds, I wish them luck, because whatever meaning is there exists entirely in their own head. I suspect the same is true for a great many (not all) descriptions of modern art.
What I'm asking of you is to be less cynical about what actual art and artists and be genuine in the search for meaning.
If you don't find it - no harm.
Also, the meaning in the author's own head is irrelevant. Death of the author. You can find your own. Maybe their guidance and perspective helps there, maybe not.
"What I'm asking of you is to be less cynical about what actual art and artists and be genuine in the search for meaning."
There's a typo here, and I honestly am not sure what you're trying to say. I will say this: I am not a modern art hater. Far from it, I love modern art, and I go well out of my way to enjoy it. My complaint is entirely with the ham handed descriptions of pieces that require no descriptions at all.
You're right, I definitely accidentally a word there, may be several.
Ironically, I DO hate most modern art, and the treatise I wrote out is a description of my own journey, and what I frequently have to consciously remind myself to allow myself to experience and feel things that I don't have an immediate connection to.
Totally get what you said IF the artists of this day and age weren't shilling for money. If it was pure art that was an expression of their self, sure, I agree it's art. But peddling mediocre crap for large sums of money should be equated to trash.
Most of the discussions around modern art is around who sells for the most amount of money. It's a numbers game, gaming galleries which exist for no other reason than to peddle crap possibly for tax reasons, and con artists posing as real artists...
I agree with everything here except the suggestion of trying to find meaning in International Art English, which is abstruse, opaque, hifalutin, and divides The Anointed Ones of Art from the (they would say--but they wouldn't say) unwashed masses _by design_.
International Art English is, from a virtue ethics standpoint, a pure waste of time and pure crap.
> Classic "Renaissance"-style painting styles perfected the human form to the point that there was nothing exciting any more about the form. Nothing stimulating the viewer.
I don't think that follows at all. My favourite cafe has almost perfected my morning Americano, but that's exactly why I enjoy going there. The TV series that provoked the strongest emotional response in me wasn't doing something nonrepresentational, it was doing exactly the list of tropes that you'd expect to provoke that emotion, just executed in a really polished way.
And even - especially - if we talk about pictures, there have been plenty of representational works that left me awestruck by their beauty. Look at, say, Sparth's spaceships (which couldn't possibly be replaced by photographs, even though they're "photorealistic" in some sense). Heck, look at Luis Royo, or the dragons on my college friend's deviantart. Even if you just want to talk about photorealistic oil paintings, take a look at the aeroplanes and board meetings in the China Art Museum and tell me those don't make you feel something. The things that people found beautiful and inspiring and provocative for centuries can still be all those things, and the idea that everything that can be done with representational, conventionally beautiful artwork has been is as absurd as the idea that everything worth doing in fine dining or orchestral music or classical ballet has been done.
Humans are good at pulling meaning out of noise, even when there's no actual meaning there - consider rain dances, or the face of Jesus on a shower curtain. Of course ambiguity has always been a part of art - the famous Mona Lisa smile, or a lot of poetry rests on things that can be taken in different ways by the reader. I'm sure it's possible to look at a random pattern of brush strokes and have a meaningful emotional response - heck, I'm pretty sure I've done it myself. But surely there should be some equivalent of a double-blind test; art that performs no better than a placebo should not be considered as art, just like in any other field. And I'm convinced a lot of modern art would fail that test - e.g. Damien Hirst tells a story of how he tried to deliberately do one of his spin paintings badly, but ended up with one that was indistinguishable from the others. All of the art forms I talked about in the previous paragraph have a better hit rate at provoking interesting emotions and insights than modern art (and I don't think it's just a matter of accessibility - classical ballet takes a fair bit of effort to be able to appreciate it fully). So it seems crazy that the art world is so exclusively, overwhelmingly focused on non-representational, looks-like-random-noise works.
If modern art really was just a scam, what would you expect to be different? What would it take to convince you that there's no there there?
Yes. So often I've seen art that is completely devoid of meaning without the label, and it isn't obvious if the label is supposed to apply to a nearby pedestal or the wall it is affixed to. The label is the actual art work.
It is right and good to poke fun at artists describing nonrepresentational work as being about something. It's endemic in contemporary art music as well.
One can still dig the work itself, though. Forget the words around it. Talking about art is like dancing about architecture.
Now that's a hard problem to solve. AI generated text is usually more readable. I don't know of an algorithm that can dumb it down similar to your example.
At the time there were two branches, the win 3.1 branch, which was consumery, and the NT branch which was for servers / developers, etc. Cairo was an OS based on the NT branch, which was ultimately cancelled. Chicago was the project name for win95, which came off the 3.1 branch. Eventually the NT/3.1 branches merged, in the release called XP. And yeah, there's no such thing as windows 93.
There may have been some overlap, but as I remember it the main thrust of Cairo wasn't really about UI. It was an object based filesystem, and some other fancy shit going on under the covers. (I was on Apps, and we never targetted Cairo, never got a chance to play with it directly, but I saw it demoed a few times, and I remember the UI looking more like NT/3.11. Could easily be misremembering that part though)
EDIT: Yeah, you're right, there was some UI that made it to 95. From wikipedia:
"The Windows 95 user interface was based on the initial design work that was done on the Cairo user interface."
Windows Me was still in 95/98 development line and is internally versioned as 4.2. 2000 and XP were 5.x, Vista was 6.0, Windows 7 was 6.1, Windows 8 was 6.2, and Windows 10 probably would have been internally 7.0 if they hadn't bumped the internal number forward to match.
Heh, yeah, I remember when they switched to labelling everything by year. Those of us on the development teams thought that was seriously tempting fate given our track record of routinely shipping things a year late.
Heh, no, but it was a close call. Shipped in August of 95. I was working on Office "95" at the time, and we were seriously under the gun, for a few reasons. Firstly, it came down from on high that all Office apps needed to be ported to 32-bit, as opposed to running in Win95's 16 bit subsystem (this was a massive job, and introduced numerous bugs). And to make matters worse, this was a time when software was delivered in boxes, which contained CDRoms, or 3.25" floppies, as the customer desired. Win95 had completely reserved all of msft's manufacturing capacity for like 6-7 weeks, so in order to ship in 95, we had to ship like 2 months earlier than a normal release.
Another feature I want is "money is no object mode" when travelling around new york city. Sometimes it's fastest to take the subway, sometimes it's fastest to take a Lyft/Uber, but sometimes it's fastest to take the subway part of the way, and then take an uber from there. This last situation is really tough to figure out by hand with the existing tools.
In general there would also be a use for optimizing time vs cost.
In all driving apps you either take all tolls or none. It should be possible to optimize cost vs time saved, taking some tolls (which gain you enough time to justify their cost), but not all.
Good Lord, I'd have killed for that checksum feature you mention. I've spent hours typing pages of hex into a TI-994a with no such functionality, and typically you'd just have bugs that would require a careful re-reading of all the hex vals.
The impact is specifically related to Hong Kong, where the protesters are using telegram to coordinate, and where, according to the bug report, the telephone number range is limited.
I used those three button optical SPARC mice, and the bigger issue than the fact that you needed a special mousepad, was that the pad had to stay properly oriented. If the pad was rotated slightly, your mouse would go in strange directions.
Also, in our CS lab anyway, theft of the shiny mouse pads had evidently been an issue in the past, and they were often glued or otherwise attached permanently to the desks.
But why? And who? No student back then (early 90s) could even dream of affording a SparcStation, which were the only workstations which used the mouse that needed the shiny mats.
We had various types of Sun machines in the labs, from the IPX and 5, up to dual processor 20s, and they needed an (expensive, maybe 200Mb) SCSI disk to boot from. Video was to a chunky high resolution (i recall OpenLook on 1152x900 grayscale was awesome, or the expensive option, 1280x1024 colour) monitor with RGB plus sync input using that weird 13W3 socket with the wee coax connectors inside. For networking you had to embrace the world of AUI media converters and so forth, which was just annoying. Anyway, all that stuff would have cost essentially the same as a nice Mercedes or a suburban house...
Maybe people used the muse mats as bird scarers? Perhaps they dropped too much LSD and just stared at the shiny pattern? Stealth teams of research assistants might be sent to fetch replacements for their professor's workstation, after running out of funding, but needing a new one having used his as a coffee mat and broken it? Or I suppose they could have been stolen by accident, not knowing what they were, by someone who was blinded by staring at the little laser under the mouse...
can't speak for the OP, but there are several apps I wanted to run that would have been cumbersome with that approach (although I looked at it). Main apps in question were Excel, and Ableton Live.
Wine nowdays can run most apps flawlessly, same thing for wsl, so the end user decision depends on os specific apps ratio and how bad is the windows ui for him
PS and also maybe antivirus tolerances, since there is no need for antivirus on windows.
Quite frankly, the difference here is that WSL is supported by Microsoft and it ensures compatibility with open source tools, while Wine is all about reverse engineering, it's not complete and every time an application gets updated it could completely break.
Furthermore, performance and direct HW access are way more important in my DAW (where I make music and want to eliminate every ms of latency) than in my dev environment (at least to a certain degree).
Running a complex, resource-hungry DAW that needs direct and fast access access to audio hardware and features a demanding plug-in ecosystem on an emulation layer isn't a good idea.
I run Windows for Office, CAD software etc. and then have Virtualbox with Linux that I run fullscreen for coding work. Works nicely, haven't noticed any major performance hit.
I meant in general, not specifically for CAD. But even then... You can do gfx card passthrough to the VM these days if standard 3d acceleration is not enough. CADs should work just fine.
gfx passthrough is always a crapshoot. It normally doesn't work, and even if it does it simply adds a lot of complexity to something that doesn't need it.