> Unless physically striking someone, it is not possible to hurt someone's feelings. Feelings are important, no doubt, but feelings are entirely the responsibility of the feeler.
I get where you’re coming from, and in most cases there is a large amount of truth to this. But your statement, as absolutely as you have expressed it, is a bold claim and needs more backing up.
If people could simply choose to be free of sadness, depression, or anxiety, we would - we’d all just decide to be happy all the time. We have more agency over our feelings than we think, but still only some.
Perhaps you were making your statement with people of privilege in mind. People of privilege walk around with fewer open wounds, retain an accordingly larger capacity for resilience, and are much more able to take your advice to heart. However, it is also good of them to be mindful of their conduct for the sake of those who aren’t in that position.
I love Muse, and 2.0 is a huge gain for me.
I only wish that the inking/writing/drawing experience was a bit better.
When I use a real pen to write notes on real paper, my handwriting is pretty! That generates positive feelings for me both when I create notes, and also when I review notes.
In the same way, the apps in which my handwriting looks good create a feedback loop where seeing my own handwriting encourages me to continue to write more, and makes the app more "sticky" for me.
At the moment, my handwriting in Muse looks displeasing, which discourages me from writing more. I'm currently getting around this by mostly using the new text note type instead of ink, but it is a more limited kind of expression and note taking than free-form inking, which is a shame.
I understand this behaviour/reaction is unlikely to be universal, or might be a condemning expression of vanity on my part in some way, but still - I might not be alone!
I'm a big believer in tools that make us feel good about our work. Pretty handwriting as an output is in that category.
You'd be surprised how much engineering goes into point simplification, bezier smoothing, etc. One of our team members, Adam Wulf, has worked extensively in this space and even open-sourced a lot of the results: https://adamwulf.me/open-source/
...but point remains that we can make the inking experience better in Muse. It's on our list to work on.
I consider Muse’s ink engine pretty good, although I’ve never found anything that comes close to GoodNotes. So that would be the one to emulate – including nice features like their “pause and hold for straight line”, which I really miss in Muse
I’ve felt the same way with GP; IMO the big issue is that the thing that I’ve written or drawn changes during writing. This removes the pen feeling of the Apple Pencil and feels more like a graphic tool? So like drawing circles feels fine, but writing text and seeing that the text feels wobbly while writing gives me the perception that the pencil is not meant to write text in Muse.
Changing while you write sounds surprising. All ink engines have some amount of retroactive smoothing going on, but typically (and this is the same for Muse) it should only be the last 50ms or so of data, and often that part is still hidden by your hand or stylus tip.
You are not alone, and thank you for articulating this better than I could. The handwriting experience is the reason I return to Notability for any significant writing despite its performance problems. I've yet to find an app that reaches the same level of handwriting fidelity.
I really hope the good people at Muse make this a priority. That, and search.
> You might say I "deserve" my current place in life. Nothing has been handed to me, and I'm unusually smart and hard working. But I believe that I was born smart, and I've always had a compulsion to work hard.
> I feel uncomfortable interacting with people of lower social classes.
I think these are the parts that one might read less as "a sign of empathy and humility", and skew more towards "superiority".
People who are known for their aptitude for empathy and humility are more likely to see people as individuals (rather than placing them into bins such as "people of lower social class"), and less likely to assume that their personal life experience is comprehensive enough to make definitive-sounding statements on pretty subjective matters (such as classifying themselves as "unusually smart", where "smart" is a contentious thing to quantify at the best of times, or saying "nothing has been handed to me", when it's rather likely they're the beneficiary of at least some amount of privilege). I think this is what codingdave is referring to.
If we're talking about the same posts - would we call them clones?
They seem like different games, with different rules. They may be inspired by the original game in some way, but they seem like creative offerings of their own merit, and it's interesting to see the ways different people's minds go with it.
I think I'd personally call a clone a "re-implementation of the same concept".
Without weighing in on the rest, I'd quickly note that the name of the post seems mostly to be a reference to an (unrelated) visual novel called "Analogue: A Hate Story".
On the flip side, anecdotally, all the engineers I know carry at least some level of anti-billionaire sentiment, and in my observable circles the defenders of ultra-richness are typically those whose understanding of the world doesn't stand up to scrutiny, and are also those who aren't involved in building, creating, or adding value to the world. To some extent, we are all victims of our own bubbles.
That seems somewhat overly general and pessimistic. Some of us develop strong support relationships with our colleagues on our teams, which results in conversations and activities that happen well outside of work hours or premises, and lasting friendships that remain strong even years after they've parted ways with the company that brought us together.
It's the grown-up version of school as a substitute for parents. In grade school, school holds your hand and ideally teaches you how to be functional in society and in groups. In college, the school holds your hand through learning to be an independent adult with freedoms and responsibilities, but shielding you from real consequences: bad grades? Probation. Drugs or alcohol? Deal with the school, not the cops. The office is just another iteration of that: can't meet people on your own? Just come to the office. Can't find meetups despite infinite facebook groups, subreddits, etc? Come to happy hour.
I understand why people like the office, but it's frustrating to be forced to go into the office just because other people aren't able to have a social life without an office holding their hand through it.
Companies know this, and depend on this effect. It keeps most of their employees "loyal" to the company at an incredibly low cost, since our social instincts are doing most of the work for them.
Management training pretty explicitly teaches you how to use your team's ego, desire for respect, need to please others, and need for acceptance and praise to push more work to be done and shape behavior.
I think your own experience isn’t always what others is. I’ve seen lots of people make lasting friendships through meeting at work.
My best friend is someone I met at work 6+ years ago. I’ve got plenty of other people I stay in touch with. Not all relationships need to be everlasting too. Sometimes work relationships are fun and the authenticity is still real. It’s just that now you’re both not working together, you can’t have the same level of a relationship.
Just because things don’t progress once you’re outside the workplace doesn’t mean it’s not real. Sometimes people have different priorities.
I think it takes both parties to maintain a connection. I'm part of several Slack groups with friends and acquaintances from old jobs. We aren't as tight as we were while working together, but we aren't radio silent either.
I've had lifelong friends come from every job I've had. I can name many people from my last 3 jobs that I would want to (and will) get a beer with after the pandemic.
I enjoyed the trial of the service, but couldn't bring myself to subscribe. It's irrational, but knowing that I just wasn't in the "right place at the right time" to get a widely-available good deal on a lifetime plan makes me have negative emotions towards signing up for a subscription.
I get where you’re coming from, and in most cases there is a large amount of truth to this. But your statement, as absolutely as you have expressed it, is a bold claim and needs more backing up.
If people could simply choose to be free of sadness, depression, or anxiety, we would - we’d all just decide to be happy all the time. We have more agency over our feelings than we think, but still only some.
Perhaps you were making your statement with people of privilege in mind. People of privilege walk around with fewer open wounds, retain an accordingly larger capacity for resilience, and are much more able to take your advice to heart. However, it is also good of them to be mindful of their conduct for the sake of those who aren’t in that position.